Rescue | Handheld Augmented Reality Project (HARP) | Sample Content
HARP was a Department of Education-funded study exploring the effects of augmented reality and games on learning. The study included researchers at the Harvard Graduate School of Education, the University of Wisconsin at Madison, and the Teacher Education Program at MIT. Part of Kevin Preis’ role was to produce materials that could be developed into new augmented reality experiences for middle- and high-school students.
Preis developed original story ideas, video scripts, game logic, and related assets for Rescue. In the story, the crew of the Screaming Lizard is lost at sea. Friends and families in the ocean town of Metry have turned to the students–playing the role of scientific experts–to help find the ship and to bring the crew back to safety.